Collaborative business systems are composed by cooperating agents which share information and resources to achieve common goals. However, rational actors can try to maximize individual profit by taking advantage of common goods, while sparing their own resources.
Our main objective is to develop a general semi-automatic methodology based on Game Theory that allows to model and analyse conditions under which collaborations are broken. Game theoretical analysis enables process designers to bring the system to a preferred behaviours, e.g. with incentive or penalty mechanisms.